12/18/2023 0 Comments Auto chess god buildMOM is one of the best hunter items, and if you get it within the first three rounds it will usually win you the game. Stack all your damage items onto one person (usually DR), and stack all your defensive items onto one unit as well (usually Tree 3). This is important if your opponents are mages for the magic resist. Tide/Sladar: You want Tide most of the time, but if you can’t get him, Sladar will suffice. Kunkka: Great CC, especially paired with Dusa. Tree/Lone Druid: Easy to 3 stars and both are huge tanky bois. Be sure to scout and look around! Good Mid/Late Game Units for Huntersĭoom: Doom Ult silencing a unit can win you the fight late game. This is super important against mages and can win/lose you the fight depending on positioning alone. If you fight in opposite corners their Razors will never hit your backline hunters. If they are on the left side of their board you want to be on the left side on your board. If there are mage players in the game, you want to mirror their positioning. If you never got any mana items, you might also consider putting a 2-star Medusa in the front line so that she can ult faster. If I get 6 hunters, I usually rush to level 8 to put them in along with Abba/Necro + Tree/any Tank. Six Hunters with Medusa + Undead synergy is the core build for hunters. Mirana is in the position she’s in because she can off tank.also because she’s useless. Sniper is in the corner because he has the longest range, and won’t need to hop to hit someone. Using the same logic as in the beginning of the game, you're going to want hunters in the same column. In Auto Chess, you always want damage to go to the same target - not spread across all the targets. This is done so that they all focus on the same target and burst it down before it can do anything. Hunters should always be placed in a straight line. Source: Mike Azevedo Early Game Positioning ExampleĪny of the 3 ranged hunters can be swapped out for another ranged hunter, while any of the frontliners can be swapped out for a tank. Tidehunter is a 5-star unit so I generally don’t plan on having him in my build. You will sell these units for better frontline in the mid/late game, so it doesn’t matter too much what you start with. I usually just put in any two star I can get, but in general, I prefer Elf = God > Knight (Abba for undead) > Beast > the rest. Mirana + Windranger + 1/2 Hunters + Tree + Any Tanks (Anti-Mage is good as well) Note: Mars 2 is extremely tanky in the early game - you can run him even if you don’t have Gods active.Ĭlock + Timber + Tinker/BeastMaster + 3 HuntersĪbba + Chaos Knight/Omni + 3 or 4 Hunters Usually any 2-star tank will be sufficient during the early game, but there are sample builds for early on:īeastmaster + 2 or 3 Hunters + Axe + Jugg Any frontline will work for this, however. They are: Drow Ranger (DR), Beastmaster (BM), Sniper, Mirana, Medusa (Dusa), and Tidehunter (Tide).īecause Hunters are glass cannons (high offense, low defense), they need a strong frontline/crowd control to allow them to get time to build up damage per second (DPS). There are currently seven hunters in the game, and six are required for synergy. They’re good units at all stages of the game and you can just pick up any hunter you see. Hunters are a similar class to Knights in that you never have to transition in or out of them. OptiPoint Switches, Explained Read Blog Post Looking for our OG products? Purchase our legendary gear here.
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